| Pepper |
Posted: 17-01-10' (7 months ago)
Post #0001
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-Stats- Profession: Artist Level: 1 Posts: 16 (6% Spam) XP: 36 |
![]() Chromed Magnum Research Desert Eagle Mark XIX aka .50 Action Express Deagle! model is mid poly, no subdivision, rendered with mental ray. glock 18 coming soon -------------------- sup. | |
| killerkb |
Posted: 17-01-10' (7 months ago)
Post #0002
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-Stats- Profession: Animator Level: 4 Posts: 279 (0% Spam) XP: 675 Crew Pro status V1 Member V2 Member |
Woah, pretty good man!
How many polygons is that? -------------------- Animator / Voice Actor | |
| Pepper |
Posted: 17-01-10' (7 months ago)
Post #0003
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-Stats- Profession: Artist Level: 1 Posts: 16 (6% Spam) XP: 36 |
Thanks man, its around 2800 triangles, poly is around 1,100, but poly can be any sided (though normally 4, 3dsmax can handle as many sides as you want) like for flat surfaces, i use all one shape. ie, the flat side parts of the gun. so poly count is misleading, here's the g18, i tried my hand with shaders on this one, but its kinda overdone.
Uploader id #75 ![]() Url: SBcode: -------------------- sup. | |
| supperbas |
Posted: 17-01-10' (7 months ago)
Post #0004
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-Stats- Profession: Programmer Level: 4 Posts: 306 (1% Spam) XP: 754 Founder V1 Member V2 Member |
wow pepper that's so freaking awesome
They look almost real, damn some really nice models :D How long does it take you to make one of these models? a couple of weeks? damn really nice buddy =] -------------------- SupperBas[dot]Com - site of power - | |
| Pepper |
Posted: 17-01-10' (7 months ago)
Post #0005
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-Stats- Profession: Artist Level: 1 Posts: 16 (6% Spam) XP: 36 |
weeks? lol. takes like 1-2days work, so like 5-15 hours.
-------------------- sup. | |
| Zackie |
Posted: 18-01-10' (7 months ago)
Post #0006
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-Stats- Profession: Animator Level: 3 Posts: 151 (3% Spam) XP: 354 Warning |
THAT'S AWESOME!
It looks rather like a real gun, with all the basics details and clips. Wonder if you can used that in flash... -------------------- Coming soon...WAIT! | |
| Matt |
Posted: 18-01-10' (7 months ago)
Post #0007
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-Stats- Profession: Animator Level: 2 Posts: 94 (0% Spam) XP: 243 |
Hey pepper, awesome. We better be using those metal pieces of sex :D
-------------------- When the power of love overcomes the love of power the world will know peace. -Jimi Hendrix Need any art for an animation or game? Pm me! | |
| Underling |
Posted: 18-01-10' (7 months ago)
Post #0008
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-Stats- Profession: Member Level: 3 Posts: 224 (6% Spam) XP: 569 V1 Member V2 Member |
You know it would be really cool if you did a tutorial or something on 3d design. I see you got some skills!. Sweet render on the 1st one, the second is a little gritty i thought. Great poly design nonetheless.
-------------------- The ship's hung in the air in much the same way that bricks don't. | |
| Enigma |
Posted: 18-01-10' (7 months ago)
Post #0009
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-Stats- Profession: Artist Level: 1 Posts: 25 (4% Spam) XP: 48 |
Still modeling eh? Hey, how did that game, 'Subject' I think, come along? Did you guys ever finish it? I'm pretty sure I still have the old script somewhere on my computer if you ever wanted it for some reason.
Also, very good models, as always. -------------------- ![]() | |
| Pepper |
Posted: 18-01-10' (7 months ago)
Post #0010
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-Stats- Profession: Artist Level: 1 Posts: 16 (6% Spam) XP: 36 |
all games = failed. i still talk to some of the guys i worked on subject with, but that fell apart when the coder was absent for a long ass time.
-------------------- sup. | |
| Enigma |
Posted: 18-01-10' (7 months ago)
Post #0011
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-Stats- Profession: Artist Level: 1 Posts: 25 (4% Spam) XP: 48 |
Oh man, that sucks. That game had some potential. Damn lazy coders...
-------------------- ![]() | |
| Kieran. |
Posted: 18-01-10' (7 months ago)
Post #0012
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-Stats- Profession: Programmer Level: 3 Posts: 166 (4% Spam) XP: 498 |
Man I love those guyns, they are so lifelike! I appreciate the amount of work it takes, and I can't wait for you to make more.
Nice work! -------------------- "The only place where success comes before work is in the dictionary." | |
| Legion |
Posted: 18-01-10' (7 months ago)
Post #0013
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-Stats- Profession: Animator Level: 2 Posts: 43 (9% Spam) XP: 102 |
Fantastic models
Very detailed and realistic :) Pretty accurate as well if you ask me -------------------- Previous user names: Masterstick !Tom AsianNinja | |
| supperbas |
Posted: 18-01-10' (7 months ago)
Post #0014
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-Stats- Profession: Programmer Level: 4 Posts: 306 (1% Spam) XP: 754 Founder V1 Member V2 Member |
Quote pepper:
weeks? lol. takes like 1-2days work, so like 5-15 hours. oooh haha xD Is it possible to use them in flash? or will the file size get way too big? I really like the realistic view =], damn! -------------------- SupperBas[dot]Com - site of power - | |
| Malfunction |
Posted: 19-01-10' (7 months ago)
Post #0015
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-Stats- Profession: Programmer Level: 1 Posts: 18 (22% Spam) XP: 34 Pro status V2 Member |
Whoa man those are incredible!
Yeah SB we tried to make a flash game together with his models and they worked fine, just saved as bitmaps. Good luck with the game Pepper :D -------------------- ... in bed. | |
| Pepper |
Posted: 19-01-10' (7 months ago)
Post #0016
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-Stats- Profession: Artist Level: 1 Posts: 16 (6% Spam) XP: 36 |
or you can always vector render with swift, but it wont be as impressive.
-------------------- sup. | |
| killerkb |
Posted: 19-01-10' (7 months ago)
Post #0017
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-Stats- Profession: Animator Level: 4 Posts: 279 (0% Spam) XP: 675 Crew Pro status V1 Member V2 Member |
Second gun looks great as well man.
I'll be on this topic like a hungry Ethiopian child, looking for food. I really like your stuff. You only modeling guns at the moment though? Or other weapons as well? (swords, bats, arrows, etc etc) -------------------- Animator / Voice Actor | |